
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 51×41.2%
Cultist Sacrificebought 50×42.0%
Battle Vestbought 41×39.0%
Close Quartersbought 37×43.2%
Enduring Speedbought 37×37.8%
Extra Chargebought 37×37.8%
Weighted Shotsbought 37×35.1%
Bullet Lifestealbought 34×38.2%
Point Blankbought 34×47.1%
Vampiric Burstbought 32×40.6%
Spirit Resiliencebought 30×53.3%
Hollow Pointbought 30×33.3%
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