
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 120×46.7%
Extra Spiritbought 83×48.2%
Rapid Rechargebought 73×46.6%
Long Rangebought 67×43.3%
Sprint Bootsbought 67×52.2%
Sharpshooterbought 62×38.7%
Improved Spiritbought 60×45.0%
Enchanter's Emblembought 59×54.2%
Rapid Roundsbought 57×47.4%
Burst Firebought 57×43.9%
Battle Vestbought 52×50.0%
Hollow Pointbought 50×48.0%
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