
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Swift Strikerbought 50×50.0%
Bullet Lifestealbought 41×43.9%
Rapid Roundsbought 41×48.8%
Burst Firebought 40×52.5%
Extra Healthbought 36×47.2%
Extended Magazinebought 30×46.7%
Lucky Shotbought 25×52.0%
Fleetfootbought 25×52.0%
Quicksilver Reloadbought 24×45.8%
Kinetic Dashbought 24×50.0%
Fury Trancebought 23×56.5%
Titanic Magazinebought 22×54.5%
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