
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 48×58.3%
Enduring Speedbought 48×56.3%
Torment Pulsebought 46×58.7%
Sprint Bootsbought 46×54.3%
Fleetfootbought 40×52.5%
Mystic Vulnerabilitybought 38×60.5%
Compress Cooldownbought 35×54.3%
Phantom Strikebought 34×61.8%
Hollow Pointbought 32×62.5%
Warp Stonebought 30×53.3%
Duration Extenderbought 28×57.1%
Escalating Exposurebought 28×64.3%
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