
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Vulnerabilitybought 311×41.5%
Monster Roundsbought 308×42.2%
Extra Spiritbought 302×40.4%
Improved Spiritbought 278×41.7%
Spirit Lifestealbought 273×42.5%
Fleetfootbought 251×46.2%
Spirit Shredderbought 223×40.8%
Surge of Powerbought 214×43.0%
Extra Regenbought 212×38.2%
Enchanter's Emblembought 208×40.9%
Enduring Speedbought 189×45.0%
Extra Chargebought 189×37.6%
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