
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 112×52.7%
Improved Spiritbought 107×51.4%
Escalating Exposurebought 92×56.5%
Mystic Vulnerabilitybought 91×53.8%
Boundless Spiritbought 85×52.9%
Leechbought 81×48.1%
Toxic Bulletsbought 79×51.9%
Extra Spiritbought 77×50.6%
Spirit Shredderbought 59×54.2%
Duration Extenderbought 59×44.1%
Quicksilver Reloadbought 58×50.0%
Compress Cooldownbought 58×56.9%
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