
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 89×60.7%
Mystic Vulnerabilitybought 83×65.1%
Spirit Lifestealbought 80×63.7%
Superior Durationbought 77×59.7%
Duration Extenderbought 73×57.5%
Escalating Exposurebought 73×61.6%
Improved Spiritbought 66×63.6%
Extra Spiritbought 65×58.5%
Toxic Bulletsbought 64×59.4%
Boundless Spiritbought 63×58.7%
Enduring Speedbought 58×63.8%
Fleetfootbought 54×68.5%
3
2
2
3
1
1
4
3
3
4
1
4
4
2
2