
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Guardian Wardbought 95×38.9%
Knockdownbought 88×40.9%
Extra Chargebought 78×38.5%
Cursed Relicbought 75×40.0%
Rapid Rechargebought 73×43.8%
Healing Ritebought 70×34.3%
Divine Barrierbought 59×42.4%
Extra Staminabought 59×47.5%
Improved Spiritbought 56×44.6%
Transcendent Cooldownbought 48×43.8%
Superior Durationbought 47×46.8%
High-Velocity Roundsbought 47×46.8%
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