
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Spiritbought 383×65.0%
Enchanter's Emblembought 361×65.4%
Mystic Vulnerabilitybought 353×64.9%
Healbanebought 352×67.0%
Surge of Powerbought 325×64.0%
Spirit Lifestealbought 316×68.4%
Escalating Exposurebought 316×68.7%
Fleetfootbought 303×69.0%
Improved Spiritbought 290×66.6%
Enduring Speedbought 283×65.7%
Monster Roundsbought 282×61.3%
Sprint Bootsbought 254×65.0%
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