
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Spirit Strikebought 74×55.4%
Melee Lifestealbought 74×55.4%
Torment Pulsebought 73×54.8%
Spirit Snatchbought 73×54.8%
Enduring Speedbought 70×55.7%
Sprint Bootsbought 68×55.9%
Cold Frontbought 63×54.0%
Superior Cooldownbought 63×57.1%
Compress Cooldownbought 59×55.9%
Stalkerbought 58×55.2%
Arctic Blastbought 50×54.0%
Lifestrikebought 38×63.2%
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