
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 213×43.7%
Refresherbought 146×45.2%
Compress Cooldownbought 139×42.4%
Extra Staminabought 131×41.2%
Mystic Expansionbought 124×42.7%
High-Velocity Roundsbought 116×44.8%
Enchanter's Emblembought 115×42.6%
Unstoppablebought 113×46.0%
Monster Roundsbought 108×45.4%
Duration Extenderbought 107×43.9%
Magic Carpetbought 102×47.1%
Rapid Rechargebought 100×46.0%
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