
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Vulnerabilitybought 237×59.5%
Spirit Lifestealbought 224×60.3%
Extra Spiritbought 194×59.3%
Monster Roundsbought 190×57.9%
Improved Spiritbought 188×58.5%
Healbanebought 184×58.7%
Escalating Exposurebought 177×62.1%
Superior Durationbought 158×60.8%
Surge of Powerbought 137×65.0%
Duration Extenderbought 136×59.6%
Debuff Reducerbought 135×57.8%
Toxic Bulletsbought 130×60.8%
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