
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 63×57.1%
Mystic Vulnerabilitybought 63×55.6%
Monster Roundsbought 61×54.1%
Cultist Sacrificebought 59×55.9%
Duration Extenderbought 58×55.2%
Escalating Exposurebought 56×55.4%
Superior Durationbought 53×54.7%
Debuff Reducerbought 47×53.2%
Unstoppablebought 47×51.1%
Healbanebought 37×56.8%
Extra Spiritbought 36×52.8%
Arcane Surgebought 36×55.6%
3
3
2
2
1
1
4
3
3
4
4
2
1
1