
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 76×39.5%
Healing Boosterbought 69×39.1%
Improved Spiritbought 50×34.0%
Trophy Collectorbought 45×44.4%
Guardian Wardbought 43×30.2%
Healing Novabought 41×46.3%
Mystic Expansionbought 39×43.6%
Sprint Bootsbought 39×46.2%
Echo Shardbought 38×42.1%
Extra Spiritbought 38×34.2%
Arcane Surgebought 35×34.3%
Greater Expansionbought 35×45.7%
2
2
3
3
1
4
4
4
4
2
2
3
1
1