
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Guardian Wardbought 81×44.4%
High-Velocity Roundsbought 75×45.3%
Mystic Expansionbought 63×44.4%
Superior Cooldownbought 57×49.1%
Greater Expansionbought 56×42.9%
Improved Spiritbought 53×43.4%
Extra Spiritbought 53×41.5%
Compress Cooldownbought 52×42.3%
Extra Staminabought 52×40.4%
Divine Barrierbought 49×46.9%
Extra Chargebought 49×40.8%
Arcane Surgebought 47×48.9%
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