
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Chargebought 129×41.9%
Extended Magazinebought 110×40.9%
Quicksilver Reloadbought 103×45.6%
Extra Spiritbought 99×46.5%
Intensifying Magazinebought 89×51.7%
Rapid Roundsbought 86×44.2%
Swift Strikerbought 83×44.6%
Bullet Lifestealbought 77×46.8%
Rapid Rechargebought 74×41.9%
Mystic Burstbought 70×44.3%
Extra Healthbought 65×49.2%
Enchanter's Emblembought 60×46.7%
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