
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Vulnerabilitybought 80×71.3%
Spirit Lifestealbought 79×70.9%
Improved Spiritbought 75×72.0%
Extra Spiritbought 75×72.0%
Boundless Spiritbought 70×72.9%
Escalating Exposurebought 64×73.4%
Surge of Powerbought 59×74.6%
Superior Durationbought 50×64.0%
Healbanebought 47×68.1%
Sprint Bootsbought 46×76.1%
Monster Roundsbought 45×64.4%
Duration Extenderbought 45×64.4%
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