
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Burstbought 75×54.7%
Stamina Masterybought 71×54.9%
Tankbusterbought 70×54.3%
Extra Staminabought 68×54.4%
Extra Chargebought 66×54.5%
Quicksilver Reloadbought 61×52.5%
Extra Spiritbought 57×54.4%
Superior Cooldownbought 55×54.5%
Improved Spiritbought 52×55.8%
Mystic Shotbought 52×57.7%
Compress Cooldownbought 50×52.0%
Warp Stonebought 50×54.0%
3
3
1
2
3
4
1
1
1
2
2
4
4
4
2