
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 399×59.4%
Mystic Vulnerabilitybought 342×62.0%
Escalating Exposurebought 333×61.3%
Healbanebought 317×62.5%
Enchanter's Emblembought 304×61.8%
Compress Cooldownbought 291×61.5%
Superior Cooldownbought 262×59.5%
Spirit Shredderbought 246×61.8%
Extra Spiritbought 243×60.5%
Surge of Powerbought 242×58.7%
Improved Spiritbought 232×62.9%
Mystic Expansionbought 210×60.0%
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