
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Superior Cooldownbought 49×61.2%
Improved Spiritbought 48×62.5%
Compress Cooldownbought 47×61.7%
Extra Chargebought 47×61.7%
Extra Spiritbought 46×65.2%
Mystic Vulnerabilitybought 46×60.9%
Monster Roundsbought 40×60.0%
Rapid Rechargebought 39×59.0%
Greater Expansionbought 39×61.5%
Trophy Collectorbought 36×66.7%
Mystic Expansionbought 35×68.6%
Escalating Exposurebought 34×58.8%
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