
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Improved Spiritbought 161×49.1%
Spirit Strikebought 156×50.6%
Extra Regenbought 153×50.3%
Mystic Burstbought 148×48.0%
Extra Spiritbought 147×46.3%
Enchanter's Emblembought 126×52.4%
Extra Staminabought 122×48.4%
Superior Cooldownbought 121×45.5%
Compress Cooldownbought 92×46.7%
Boundless Spiritbought 90×47.8%
Echo Shardbought 89×47.2%
Spirit Snatchbought 85×49.4%
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