
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 57×54.4%
Cultist Sacrificebought 52×57.7%
Rapid Rechargebought 51×52.9%
Battle Vestbought 51×52.9%
Extra Chargebought 49×55.1%
Bullet Lifestealbought 45×60.0%
Ballistic Enchantmentbought 44×54.5%
Vampiric Burstbought 41×58.5%
Recharging Rushbought 41×58.5%
Weakening Headshotbought 36×55.6%
Weighted Shotsbought 35×60.0%
Extra Healthbought 33×60.6%
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