
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 382×59.9%
Mystic Vulnerabilitybought 329×61.7%
Escalating Exposurebought 239×61.1%
Spirit Shredderbought 234×64.1%
Improved Spiritbought 227×59.9%
Healbanebought 209×62.7%
Mystic Expansionbought 205×65.9%
Suppressorbought 188×64.9%
Monster Roundsbought 185×60.5%
Fleetfootbought 185×62.2%
Compress Cooldownbought 182×62.6%
Extra Spiritbought 165×64.8%
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