
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Radiant Regenerationbought 36×63.9%
Extra Chargebought 36×63.9%
Mystic Regenerationbought 35×62.9%
Torment Pulsebought 32×65.6%
Healing Boosterbought 31×61.3%
Spirit Strikebought 28×60.7%
Superior Durationbought 26×61.5%
Extra Regenbought 26×65.4%
Superior Cooldownbought 26×61.5%
Reactive Barrierbought 25×64.0%
Mystic Vulnerabilitybought 21×61.9%
Duration Extenderbought 21×57.1%
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