
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Compress Cooldownbought 64×50.0%
Mystic Expansionbought 61×49.2%
Sprint Bootsbought 60×46.7%
Duration Extenderbought 59×50.8%
Superior Cooldownbought 58×48.3%
Warp Stonebought 58×48.3%
Arcane Surgebought 56×48.2%
Trophy Collectorbought 53×47.2%
Extra Staminabought 52×48.1%
Healing Boosterbought 51×51.0%
Superior Durationbought 45×51.1%
Extra Regenbought 45×46.7%
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1