
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 58×63.8%
Enduring Speedbought 56×64.3%
Fleetfootbought 54×63.0%
High-Velocity Roundsbought 52×67.3%
Slowing Hexbought 51×66.7%
Sprint Bootsbought 51×58.8%
Mystic Expansionbought 39×64.1%
Battle Vestbought 38×65.8%
Headshot Boosterbought 38×60.5%
Opening Roundsbought 34×64.7%
Restorative Shotbought 34×64.7%
Heroic Aurabought 33×66.7%
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