
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Stalkerbought 280×53.9%
Melee Lifestealbought 213×58.7%
Spirit Snatchbought 211×57.8%
Spirit Strikebought 207×57.0%
Toxic Bulletsbought 185×49.7%
Kinetic Dashbought 184×53.3%
Healbanebought 169×53.3%
Trophy Collectorbought 165×60.6%
Sprint Bootsbought 147×52.4%
Mystic Burstbought 145×51.7%
Superior Durationbought 128×50.8%
Tankbusterbought 117×53.8%
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