
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Staminabought 245×51.4%
Extra Chargebought 244×51.2%
Stamina Masterybought 229×51.5%
Compress Cooldownbought 217×52.5%
Improved Spiritbought 201×54.2%
Extra Spiritbought 189×53.4%
Sprint Bootsbought 176×56.3%
Superior Cooldownbought 175×56.0%
Trophy Collectorbought 171×54.4%
Mystic Burstbought 164×51.2%
Enchanter's Emblembought 150×54.0%
Tankbusterbought 134×53.7%
1
1
3
2
2
1
4
1
4
4
2
4
3
3
3