
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Healing Ritebought 64×53.1%
Extra Chargebought 63×54.0%
Rapid Rechargebought 62×54.8%
Spirit Lifestealbought 62×54.8%
Rescue Beambought 60×55.0%
Greater Expansionbought 59×54.2%
Superior Durationbought 56×55.4%
Veil Walkerbought 49×55.1%
Trophy Collectorbought 49×55.1%
Sprint Bootsbought 48×50.0%
Mystic Expansionbought 44×54.5%
Spirit Burnbought 41×63.4%
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