
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Spiritbought 34×79.4%
Extra Chargebought 34×76.5%
Compress Cooldownbought 32×78.1%
Torment Pulsebought 31×77.4%
Rapid Rechargebought 31×80.6%
Guardian Wardbought 31×77.4%
Superior Cooldownbought 31×80.6%
Improved Spiritbought 27×74.1%
Greater Expansionbought 26×80.8%
Mystic Expansionbought 24×75.0%
Surge of Powerbought 24×83.3%
Transcendent Cooldownbought 23×78.3%
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