
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 73×65.8%
Tesla Bulletsbought 72×65.3%
Monster Roundsbought 72×66.7%
Surge of Powerbought 71×66.2%
Swift Strikerbought 47×68.1%
Mercurial Magnumbought 45×66.7%
Boundless Spiritbought 41×75.6%
Leechbought 38×68.4%
Siphon Bulletsbought 37×62.2%
Toxic Bulletsbought 32×68.8%
Weapon Shieldingbought 31×64.5%
Healing Ritebought 31×64.5%
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