
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Superior Durationbought 66×47.0%
Monster Roundsbought 63×46.0%
Mystic Vulnerabilitybought 63×47.6%
Escalating Exposurebought 63×50.8%
Cultist Sacrificebought 61×44.3%
Duration Extenderbought 61×49.2%
Spirit Lifestealbought 55×49.1%
Healbanebought 52×46.2%
Unstoppablebought 40×40.0%
Debuff Reducerbought 38×44.7%
Toxic Bulletsbought 36×50.0%
Reactive Barrierbought 33×48.5%
3
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1
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4
3
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4
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