
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 240×51.7%
Battle Vestbought 226×51.8%
Cultist Sacrificebought 224×51.8%
Bullet Lifestealbought 205×48.3%
Enduring Speedbought 191×50.3%
Weighted Shotsbought 186×47.3%
Hollow Pointbought 180×47.2%
Spirit Resiliencebought 164×47.6%
Slowing Bulletsbought 161×47.2%
Vampiric Burstbought 150×50.0%
Sprint Bootsbought 145×51.7%
Restorative Shotbought 140×51.4%
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