
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 85×63.5%
Spirit Shredderbought 82×63.4%
Mystic Vulnerabilitybought 80×63.7%
Extra Spiritbought 79×65.8%
Improved Spiritbought 78×66.7%
Healbanebought 74×63.5%
Surge of Powerbought 66×66.7%
Duration Extenderbought 62×64.5%
Mystic Slowbought 54×61.1%
Swift Strikerbought 49×63.3%
Mystic Expansionbought 48×70.8%
Extended Magazinebought 46×73.9%
2
1
1
3
3
4
3
4
3
2
2
4
4
1
1