
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Burstbought 145×55.2%
Mystic Expansionbought 140×56.4%
Cold Frontbought 137×55.5%
Tankbusterbought 132×53.0%
Compress Cooldownbought 123×57.7%
Warp Stonebought 115×56.5%
Spirit Resiliencebought 104×51.9%
Headshot Boosterbought 89×58.4%
Spirit Shredderbought 84×56.0%
Headhunterbought 83×56.6%
Sprint Bootsbought 78×53.8%
Leechbought 75×61.3%
1
2
2
1
3
4
1
1
2
3
3
2