
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 129×45.7%
Extra Staminabought 122×46.7%
Extra Spiritbought 120×46.7%
Tankbusterbought 116×48.3%
Improved Spiritbought 114×47.4%
Compress Cooldownbought 110×49.1%
Cold Frontbought 102×50.0%
Enchanter's Emblembought 102×48.0%
Superior Cooldownbought 98×44.9%
Alchemical Firebought 76×51.3%
Mystic Burstbought 76×43.4%
Stamina Masterybought 72×38.9%
1
3
1
2
4
4
4
1
1
2
2
3
4