
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Staminabought 168×48.8%
Extra Chargebought 164×49.4%
Mystic Burstbought 151×48.3%
Superior Cooldownbought 137×47.4%
Tankbusterbought 134×49.3%
Rapid Rechargebought 132×50.0%
Extra Spiritbought 124×49.2%
Improved Spiritbought 122×49.2%
Stamina Masterybought 108×47.2%
Enchanter's Emblembought 102×53.9%
Mystic Vulnerabilitybought 97×56.7%
Compress Cooldownbought 94×45.7%
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