
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Bullet Lifestealbought 164×45.1%
Swift Strikerbought 150×42.7%
Quicksilver Reloadbought 149×45.6%
Rapid Roundsbought 143×41.3%
Bullet Resist Shredderbought 136×46.3%
Extra Staminabought 134×46.3%
Extended Magazinebought 124×45.2%
Lucky Shotbought 120×50.0%
Titanic Magazinebought 110×48.2%
Extra Spiritbought 89×42.7%
High-Velocity Roundsbought 87×47.1%
Ricochetbought 86×46.5%
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