
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Shotbought 358×55.3%
Hollow Pointbought 332×61.4%
Compress Cooldownbought 331×57.7%
Fortitudebought 314×59.2%
Extra Staminabought 308×58.8%
Superior Cooldownbought 299×52.2%
Mystic Burstbought 273×61.2%
Extra Healthbought 248×61.3%
Crippling Headshotbought 237×62.9%
Mystic Expansionbought 226×63.3%
High-Velocity Roundsbought 220×62.3%
Alchemical Firebought 218×58.3%
1
3
3
2
3
4
4
2
2
2
4
4
3
1
1