
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Improved Spiritbought 114×57.9%
Healbanebought 113×61.1%
Extra Spiritbought 105×62.9%
Superior Cooldownbought 105×61.9%
Torment Pulsebought 95×64.2%
Mystic Burstbought 95×62.1%
Mystic Reverbbought 95×65.3%
Compress Cooldownbought 91×62.6%
Restorative Shotbought 86×64.0%
Extra Regenbought 80×60.0%
Mystic Vulnerabilitybought 79×60.8%
Tankbusterbought 79×64.6%
1
1
3
2
1
4
1
3
3
3
4
4
2
2