
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 154×59.1%
Swift Strikerbought 152×58.6%
Extra Chargebought 146×59.6%
Enchanter's Emblembought 142×59.9%
Hollow Pointbought 140×60.0%
Battle Vestbought 136×60.3%
Tesla Bulletsbought 134×60.4%
Burst Firebought 131×63.4%
Infuserbought 125×60.0%
Intensifying Magazinebought 114×64.0%
Bullet Resist Shredderbought 112×61.6%
Extra Staminabought 100×61.0%
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