
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Sprint Bootsbought 66×57.6%
Fortitudebought 66×57.6%
Monster Roundsbought 65×58.5%
Enduring Speedbought 65×58.5%
Cultist Sacrificebought 64×57.8%
Extended Magazinebought 60×60.0%
Extra Healthbought 58×55.2%
High-Velocity Roundsbought 55×54.5%
Berserkerbought 53×54.7%
Opening Roundsbought 51×58.8%
Spirit Resiliencebought 42×59.5%
Superior Cooldownbought 42×57.1%
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