
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Chargebought 83×57.8%
Long Rangebought 80×56.3%
Battle Vestbought 78×59.0%
Extra Staminabought 78×56.4%
Quicksilver Reloadbought 77×57.1%
Extra Spiritbought 70×60.0%
Sharpshooterbought 68×55.9%
High-Velocity Roundsbought 68×57.4%
Sprint Bootsbought 65×60.0%
Opening Roundsbought 64×60.9%
Swift Strikerbought 59×57.6%
Mystic Burstbought 58×56.9%
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