
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Spiritbought 55×60.0%
Mystic Expansionbought 54×63.0%
Greater Expansionbought 50×64.0%
Extra Chargebought 49×59.2%
Improved Spiritbought 47×59.6%
Rapid Rechargebought 46×56.5%
Boundless Spiritbought 44×61.4%
Trophy Collectorbought 43×67.4%
Compress Cooldownbought 41×63.4%
Sprint Bootsbought 38×65.8%
Arcane Surgebought 36×66.7%
Superior Cooldownbought 35×62.9%
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