
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Burstbought 65×46.2%
Tankbusterbought 65×46.2%
Spirit Strikebought 53×47.2%
Extra Staminabought 53×43.4%
Enchanter's Emblembought 48×50.0%
Sprint Bootsbought 47×46.8%
Spirit Snatchbought 44×47.7%
Healbanebought 31×32.3%
Trophy Collectorbought 29×37.9%
Monster Roundsbought 28×53.6%
Healing Ritebought 28×53.6%
Extra Regenbought 27×40.7%
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