
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Improved Spiritbought 86×60.5%
Healing Boosterbought 86×60.5%
Mystic Shotbought 84×58.3%
Mystic Burstbought 81×60.5%
Tankbusterbought 77×63.6%
Boundless Spiritbought 77×61.0%
Extra Regenbought 77×61.0%
Superior Cooldownbought 77×66.2%
Extra Spiritbought 74×60.8%
Torment Pulsebought 64×60.9%
Spirit Lifestealbought 61×65.6%
Enchanter's Emblembought 57×63.2%
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