
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Snatchbought 205×48.8%
Spirit Strikebought 200×48.5%
Stalkerbought 186×47.3%
Monster Roundsbought 181×49.2%
Close Quartersbought 172×51.2%
Cultist Sacrificebought 157×51.0%
Gritbought 142×50.0%
Spirit Resiliencebought 140×45.7%
Greater Expansionbought 138×56.5%
Mystic Expansionbought 127×53.5%
Weighted Shotsbought 103×50.5%
Slowing Hexbought 100×48.0%
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