
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Expansionbought 259×57.5%
Greater Expansionbought 248×58.9%
Extra Chargebought 243×58.0%
Guardian Wardbought 236×58.5%
Extra Staminabought 229×57.6%
Superior Cooldownbought 227×58.6%
Improved Spiritbought 217×55.3%
Healing Ritebought 211×61.6%
Extra Spiritbought 202×53.5%
Compress Cooldownbought 187×57.2%
Rescue Beambought 185×62.2%
Arcane Surgebought 175×57.1%
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