
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Chargebought 156×44.9%
Rapid Rechargebought 153×45.1%
Extra Spiritbought 153×45.8%
Guardian Wardbought 152×44.7%
Mystic Burstbought 147×45.6%
Compress Cooldownbought 145×44.8%
Superior Cooldownbought 139×43.9%
Tankbusterbought 138×45.7%
Headshot Boosterbought 135×47.4%
Improved Spiritbought 124×49.2%
Boundless Spiritbought 115×53.0%
Torment Pulsebought 102×52.0%
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