
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Chargebought 57×56.1%
Extra Staminabought 46×58.7%
Long Rangebought 41×56.1%
Extra Spiritbought 39×61.5%
Sharpshooterbought 38×57.9%
Battle Vestbought 37×64.9%
Quicksilver Reloadbought 35×51.4%
Burst Firebought 33×66.7%
Headshot Boosterbought 31×51.6%
Glass Cannonbought 29×58.6%
Rapid Roundsbought 28×64.3%
Enduring Speedbought 27×48.1%
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